ONHOMETHEATER.COM"Features" Archives

June 1, 2003

 

Understanding Channels

Hi Wes:

I was reading through your website on surround sound and I have a question about receivers. I read that some have two channels x 100 watts, four channels x 85 watts, five channels x 110 watts, and so on. I don't really understand the concept of having channels clearly. Does it mean that two channels have two speaker outputs rated at 100 watts each -- and so on?

Please let me know any additional information that might be useful to me.

Thank you for your time and help.

castillo3

I've gotten more than a few letters like this lately, so I'm starting to think that the audio/video industry (and people like me) have been less than successful in explaining this brave new world of multichannel music and video. The fact is, the whole subject is pretty confusing especially if you're not one of us mushroom people who spend our lives in darkened rooms. So over the next few months I'll be writing a series of articles covering the basics of home theater, starting this time out with an exploration of -- you guessed it -- channels, stereo, and multichannel playback. Future topics will include explanations of the different surround options, some quick'n'easy tweaks, and a look at how the new high-resolution audio formats shape up for music listening in a surround environment.

And, of course, if I've skipped a topic you're curious about, just email me at wes@onhometheater.com and I'll probably deal with it as well.

Okay, this week's topic: What are channels and why do I need 'em?

Back at the dawn of audio, there was no such thing as channels: A single microphone converted sound into electrical energy and that energy was used to etch grooves into a wax cylinder or onto a lacquer coating on a disc. When it came to playback, the process was reversed: A needle "read" the groove and the resultant mechanical energy was converted to electrical energy, which made a loudspeaker reproduce the original signal.

Mono, therefore, was a single-channel playback system -- only nobody thought of it that way because the concept of using more than one channel hadn't been created. That took time. And it didn't happen because somebody thought two channels would be better than one -- two-channel audio came about as the result of the search for a way to reproduce sound in a more realistic fashion.

We call two-channel sound stereophonic sound. Stereophonic does not mean two channel, it means solid sound, and it grew out of consumers' dissatisfaction with the "flat" sound of monophonic recordings -- they had no depth or space, just the ghostly image of the original sound.

There were some other formats proposed, including one that used three speakers in front of the listener, but two channels won out, in no small part because it was cheaper and simpler to implement. Plus, it could be very good.

People kept searching for better and better re-creations of the original sound anyway. Stereo, as good as it was, still only reproduced sounds coming from in front of the listener. Music, when reproduced in the concert hall, also comes primarily from in front of the listener. However, psychoacoustical research revealed that the minute amounts of sound reflecting off the side and rear walls of concert venues played an important part in the listener's perception of the quality of the sound, so audio companies and record manufacturers began looking for ways to simulate that blend of direct and reflected sound.

Surround evolves

In the early 1970s, two competing methods of reproducing multichannel (more than two channels) sound emerged -- both were referred to as quadraphonic, since they both used four speakers reproducing four channels. Neither approach caught the public's fancy. The existence of two standards confused consumers, many of the recordings sounded horrid, and the LP, which was the prevailing music-carrying medium of the day, wasn't really suited for carrying all that extra information.

But over in the world of film, surround sound was starting to come into its own. Actually, movies had been experimenting with multichannel sound for years. Fantasia, released in 1941, had four channels of audio information -- but that system was awkward to employ, requiring a second projector just to play the soundtrack. In the late 1950s movie studios experimented with a gaggle of surround formats (Cinerama and Cinemascope being the most widely known). Although these different techniques all involved more than two channels, they were known as stereophonic sound (or theater stereo sometimes), harking back to the use of stereophonic to mean solid sound.

The real purpose of these systems was to make the sound image as huge as the projected image, and most of the studios' attention was on getting the dialogue right. There might be as many as five speakers spaced from one side of the screen to the other and the idea was to get the voices to come from the same side of the screen as the actors who were speaking. There were "surround channels" as well, but the purpose of the speakers along the sides of the theater and at the rear was to spread the sound throughout the room -- while there could be many speakers located throughout the hall, there might only be one or two channels of separate information feeding all of them. Big was the point, not real.

That changed with Star Wars, which was one of the first movies to utilize Dolby Stereo. That system added effective use of the side plus rear channels to create immersive environmental effects to heighten the realism of the theatrical experience. Then, in 1982, Dolby introduced Dolby Surround, a version of the movie-theater surround scheme that could be used on videocassette in the home.

The modern age

Dolby Surround wasn't perfect -- it didn't really allow for four completely independent audio channels but rather piggybacked the surround information onto the primary channels. In 1994, Dolby released a new surround standard designated AC-3 (now known as Dolby Digital). This was called a 5.1-channel system because it incorporated five completely separate channels of audio information, along with a single channel's worth of deep-bass information (to be sent to a subwoofer).

This whole business of there being 5.1 channels is very confusing to some people -- and with good reason, since it has also been referred to as a six-channel system! However, the .1 designation has become the standard way to refer to the subwoofer channel -- possibly because the deep-bass information is shared by all of the other channels.

Dolby Digital (and DTS, which came later) uses five discrete channels of sound to enhance the movie experience. That is to say, a DVD will have five different channels of information digitally stored upon it (plus that sixth for the bass) and, when the disc is played, the surround-sound processor (or the decoder contained within a surround-sound receiver) has to decode all of those channels and send them to amplifiers, which, in turn, drive the loudspeakers.

Now this is where that whole question of channels of amplification comes in. Each of those channels requires a separate amplifier. If you own an A/V receiver, it combines the different amplifiers (and a surround-sound processor and a preamplifier) into a single chassis. Multichannel amplifiers do the same thing: they put many separate channels of amplification into a single box.

The predominant forms of surround-sound encoding (Dolby Digital and DTS) these days support 5.1 channels, which means you need five amplifiers and an output carrying the signal to the subwoofer. That works out to three front channels (front left, center [dialogue], and front right) and two surround channels.

Notice I said "surround," not rear -- while frequently called the "rear" channels, those speakers belong on the side walls behind the listener. Both Dolby and DTS now offer multichannel formats that do incorporate rear-channel information, however. Adhering to the famous "same but different" principle, they offer the same thing in slightly different ways.

Dolby Digital Surround EX adds two more channels (carrying identical information) to the rear wall of the room, whereas DTS-ES adds a single speaker in the middle of the rear wall. The differences between the two formats are subtle, if indeed audible. Either one, however, requires additional channels of amplification (one for DTS; two for Dolby EX).

So answer the question already!

Okay, you've got all these different surround systems -- 5.1, 6.1, 7.1 -- where on earth did three-, four-, and five-channel amplifiers come from? After all, shouldn't there just be five-, six-, and seven-channel amps out there?

Ah, but what about all the people who already have stereo amplifiers? When 5.1 was first introduced, manufacturers rushed to make three-channel amplifiers, figuring that consumers would simply buy a new amp to augment the equipment they already owned. Some did, although many others took the opportunity to buy completely new systems. Three-channel amps weren't a raging success, but they did fill a niche, and companies offered -- and continue to offer -- variations on the theme. Some companies that cater to the home-installation market sell modular amp racks that can take anywhere from three to seven amplifier modules.

What you need in the way of amplifier channels depends on how you configure your system -- for example, whether or not you use a receiver, separates, or something in between. But a rule of thumb is that you will need an amplifier channel for each loudspeaker you employ. Seven speakers? That's seven channels and you need seven amplifiers (although they can be in the same box).

When reading amplifier specifications, you will see a form of shorthand, such as 7 x 85 or 5 x 105. That does indeed mean seven channels, each delivering 85Wpc, or five channels providing 105Wpc.

I hope that sheds some light on the channel question.

Next time we'll take a look at what a surround-sound processor does.

...Wes Phillips
wes@onhometheater.com


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